Madeline Maker

Concept art + Design + 3D Design

 "Every system is a puzzle to solve."

  Associate Concept Artist for Skillsaige

  Assistant Concept Artist for Reliquary

About Me

      To summarize myself, I am the sort of person who would take apart and put back together something to understand it; every system is a puzzle to solve. In my time in the industry, I have gained more knowledge of and proficiency in what I do than I have ever before in my life and I hope to keep growing and learning from my peers about the entire process as I continue my career. 

       To me, my work as an artist is about aiding people in translating their ideas into something visual. The more I do this the more passion I gain. All aspects of game art are a form of collaborative art, and I consider myself a generalist above all in that sense as while I have my specialties, I am willing to do anything one throws at me that they judge me suitable for be it modeling, object design, character design, rigging or otherwise.

  • Skills:
    * Concept Art in All Forms (2D and 3D)
    * Communication Skills
    * The Full PBR Texturing Process
    * 3D Modeling, Rigging, Texturing and Weight Painting 
    *Minor GML & C# Coding Knowledge 
    *Minor Lighting Knowledge 

    Proficient with:        

    * Blender                   
    * Zbrush 

    * Substance 3D Painter 
    * Clip Studio Paint
    * Photoshop