Madeline Maker
Concept art + Design + 3D Design
"Every system is a puzzle to solve."
Concept art + Design + 3D Design
"Every system is a puzzle to solve."
To summarize myself, I am the sort of person who would take apart and put back together something to understand it; every system is a puzzle to solve. In my time in the industry, I have gained more knowledge of and proficiency in what I do than I have ever before in my life and I hope to keep growing and learning from my peers about the entire process as I continue my career.
To me, my work as an artist is about aiding people in translating their ideas into something visual. The more I do this the more passion I gain. All aspects of game art are a form of collaborative art, and I consider myself a generalist above all in that sense as while I have my specialties, I am willing to do anything one throws at me that they judge me suitable for be it modeling, object design, character design, rigging or otherwise.
Skills:
* Concept Art in All Forms (2D and 3D)
* Communication Skills
* The Full PBR Texturing Process
* 3D Modeling, Rigging, Texturing and Weight Painting
*Minor GML & C# Coding Knowledge
*Minor Lighting Knowledge
Proficient with:
* Blender
* Zbrush
* Substance 3D Painter
* Clip Studio Paint
* Photoshop